06 August 2008
For the record, incidents "8 or 11" refers to the exceptions to the play clock rule in yesterday's post. #8 is when a team scores & #11 is the use of instant replay. This will likely shorten games considerably. This could be similar to the rules changes from 2 years ago that were widely disliked because they limit the number of plays in a game. The NFL has used this rule for years with success, so there is a template in place. But college football fans are not used to seeing the clock started in this regard, so there will be quite an adjustment. When you combine this with the play clock change discussed yesterday, you'll now see a totally different clock situation when the ball ends up out of bounds:
Rule 3-2-5-a-12 (FR-69)12. When a ball carrier, a fumble or a backward pass goes out of bounds. (Exception: Within the last two minutes of each half the clock starts on the snap unless incidents 8 or 11 above occur.)
- While the game clock will stop when the play is whistled dead, the official will signal for the start the 40 second game clock immediately upon blowing the whistle. Last year the 25 second clock would not have started until the ball was set at the hashmark and the ball signaled "ready for play".
- Once the ball is signaled "ready for play" the game clock will start. In past years the clock would not have started until the ball was actually snapped from center.
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